![]() Plus, there are other things mentioned by Claudia, like Stockpiling or not selling at all. that you can export/import only a set amount of goods of each type to/from any city during one game year? And also that you have stored more than is set by "Exporting over xxx" at trade advisor? These things are the same for land and sea trade. I suppose you know about yearly quota, i.e. As you succeed you will be given new challenges. As governor, you will have total control over your province: including city planning, finances, and defenses. ![]() ![]() If both docks and warehouses are staffed (and connected by road - it sometimes happen you delete one tile by mistake, check it!) and either set to ACCEPT the imports or containing exported goods, all should run smoothly. Hail Caesar Starting as governor of a newly formed province in the Roman Empire your goal is simple: advance up the empire's political ladder to become the next Caesar. Please, tell us which mission are you playing!Īre you just exporting, or importing as well by sea? What do you mean by "don't stop"? Do the ships come to the dock, stop for a at least a second and then leave, or do the ships just avoid docks altogether? Do all ships behave the same, or it is different for different trade routes (if you have more than 1 sea route)?
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